- Quartz (2018)

You probably don't watch videos or play games in virtual reality now, but that could change very soon. By 2022, there will be over 55 million active VR headsets in the US, PwC projected in its annual report on global media and entertainment today. To put that in perspective, that's as many headsets as there were paying...

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a collection of resources looking at trends in technology behind AR and VR

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