Virtual Influencers and Social Media Marketing - AI generated
Microsoft - VR, metaverse strategy
Microsoft, Activision merger - Video Games, metaverse - strategy, business
A collection of articles about Facebook, metaverse, virtual reality, Oculus: business model, stra...
Virtual travel / online, books, movies and VR
Unity - a gaming engine
a collection of resources looking at trends in technology with Virtual Reality (VR/AR) in Health
a collection about Google - and AR/ VR
a collection of resources looking at trends in technology behind AR and VR
a collection of articles about Minecraft and their VR/ AR game
a collection of resources about VR, AR and Travel
a collection of articles about "Superhero in training", and the creation of a new VR game
a collection of resources looking at trends in technology with Virtual Reality (VR/AR) in Therapy...
Articles and videos looking at Chatbots and AI in Psychotherapy, Science and Psychology
a collection of articles and resources about Chat bots, Artificial intelligence (ai) applications...
Niantic - Pokémon, games
a collection of resources looking at Magic Leap, and Virtual Reality - AR/VR
There’s been a rise of virtual influencers in recent years -- computer-generated personalities who are just as active on social media platforms as ... (2023)
Meta’s new hardware is more impressive than expected, and the Microsoft partnership makes a lot of sense. The question is if Meta will capture enou... (2022)
Is education moving to a “tri-brid” model that flows between in-person, online and simulated environments? Ten higher education institutions acr... (2022)
The value of digital and metaverse land across virtual worlds and web3 is affected by the activities they uniquely enable and other factors. (2022)
Machine-learning generated content has major implications on the Metaverse, because it brings the marginal cost of production to zero. (2022)
Facebook’s reorganization into Meta is the ultimate bet on the power of founder control. (2021)
StatusPRO, a Miami-based sports technology and gaming company, raised $5.2 million to advance its technology that is already being used by NFL team... (2021)
The Facebook CEO talks to Casey Newton about why he is putting his company’s resources toward the "metaverse," a future that imagines an internet t... (2021)
Snap has acquired Vertebrae, an AR shopping company that helps brands turn their goods into 3D assets, which could help Snapchat become an augmente... (2021)
Snap on Wednesday announced its plan to soon launch a Creator Marketplace, which will make it easier for businesses to find and partner with Snapch... (2021)
The killer use case for AR/VR might just be warfare. Today, Microsoft announced that it has received a contract to outfit the United States Army wi... (2021)
Pokémon Go developer Niantic has unveiled Codename: Urban Legends. It’s a multiplayer demo that it hopes shows off the kinds of experiences only 5G... (2021)
Roblox is something new and interesting that abstracts away the platforms underneath it. (2021)
In the early ’80s—when Euan Bonner was just five or so—he and his dad would tinker with their Commodore 64, copying code from magazines into the PC... (2021)
Google today announced that it is ending support for Expeditions. The VR app will also be pulled from its own Play Store and Apple’s App Store in J... (2020)
Today, we’re announcing some important updates to how people log into Oculus devices, while still keeping their VR profile. Starting in October 202... (2020)
Magic Leap bet big on holograms — and paid the price Magic Leap’s future is unclear as it attempts to reinvent itself as an enterprise mixed rea... (2020)
I Tried Airbnb's Zaniest Online Experiences Could the company's latest play to own the experience economy transport me virtually around the worl... (2020)
Unity Technologies, the company behind one of the world’s most popular game engines, could nearly double its reported valuation in a new round of f... (2020)
Unity announced today that they are acquiring Finger Food Advanced Technology Group, a Vancouver-based studio best known for their AR/VR services. ... (2020)
Magic Leap laid off a “number of employees” this morning and announced they were backing away from their consumer ambitions to focus more heavily o... (2020)
Google Arts & Culture is keeping us connected to the world around us during this period of self-isolation, offering virtual tours to muesums and pa... (2020)
Google Arts & Culture teamed up with over 500 museums and galleries around the world to bring anyone and everyone virtual tours and online exhi... (2020)
Augmented reality headset maker Magic Leap has struggled with the laws of physics and failed to get to market. Now it’s seeking an acquirer, but ta... (2020)
Put on your VR headset and have a conversation with your AI. “It’s time to buy a dress for tomorrow’s event” is all you have to say. (2019)
The University of Miami is supporting 24 proposals for Magic Leap’s mixed reality technology, which is destined to transform teaching, learning, re... (2020)
Like others in the challenging mixed reality space, Magic Leap is hoping sales to corporations will sustain it until the consumer market matures. (2019)
Facebook is selling Oculus Medium — a 3D virtual reality sculpting tool for creatives — to Adobe. The team was an expensive effort for Oculus and i... (2019)
Womp womp. It looks like Magic Leap's sales numbers are just as disappointing as their early demos. The much-hyped augmented reality startup... (2019)
Google’s Glass Enterprise Edition augmented reality headset, which is built for industrial and professional use, is getting a $999 second edition w... (2019)
With students learning in more places and different ways than we have ever seen, the pace of change in education is dizzying. Can this progress nar... (2023)
Metaverse competition - Facebook vs. Microsoft (2022)
In this first-ever look at Minecraft Earth, discover how the reality-bending, world-blending abilities of AR bring blocks to life! Armed with just ... (2019)
Jessica Brillhart - https://twitter.com/brillhart - is the founder of Vrai Pictures - https://www.vrai.pictures/ They’re an independent immersive c... (2018)
a16z talk with a look at trends in technologies: “The personal computer S-curve gave us 1.5 billion PCs and 3 billion people online, and now the s... (2017)
Millions of people suffering from mental health issues are left untreated and undiagnosed. In this episode, we meet the psychologists and scientist... (2018)
“There was a lot of hype about VR ad then it seemed to go pretty quiet. So where are we right now? Bigscreen founder Darshan Shankar and a16z gener... (2018)
Mursion provides immersive simulated practice for essential skills in the workplace powered by humans and assisted by AIMursion puts learners in 1:... (2023)